ENT.Spawnable			= false
ENT.AdminSpawnable		= false

include('shared.lua')


function ENT:Think()
	self.BaseClass.Think(self)

	local txt = "..."
	
	self.Entity:SetNetworkedBeamString( "GModOverlayText", txt )
	self.Entity:NextThink(CurTime()+0.04)
	return true
end
